MKL
유닉스,Unix 파이프,pipe - Unix_pipe
파이프,pipe
dataflow=data_flow
스트림,stream
필터,filter - esp 필터,filter#s-6
유닉스,Unix 파이프,pipe - Unix_pipe
파이프,pipe
dataflow=data_flow
스트림,stream
필터,filter - esp 필터,filter#s-6
Sub:
명령어파이프라인,instruction_pipeline =명령어파이프라인,instruction_pipeline =,instruction_pipeline 명령어파이프라인 instruction_pipeline
{
instruction pipeline
명령어 파이프라인
명령어파이프라인,instruction_pipeline =명령어파이프라인,instruction_pipeline =,instruction_pipeline 명령어파이프라인 instruction_pipeline
{
instruction pipeline
명령어 파이프라인
![WtEn: WtEn:](/wiki/imgs/interwiki/wten-16.png)
} // instruction pipeline ...
![NN: NN:](/wiki/imgs/interwiki/nn-16.png)
![Bing: Bing:](/wiki/imgs/interwiki/bing-16.png)
![Ndict: Ndict:](/wiki/imgs/interwiki/ndict-16.png)
![Bing: Bing:](/wiki/imgs/interwiki/bing-16.png)
![Ggl: Ggl:](/wiki/imgs/interwiki/ggl-16.png)
그래픽스파이프라인,graphics_pipeline =그래픽스파이프라인,graphics_pipeline =,graphics_pipeline . 그래픽스파이프라인 graphics_pipeline
렌더링파이프라인,rendering_pipeline =렌더링파이프라인,rendering_pipeline =,rendering_pipeline . 렌더링파이프라인 rendering_pipeline
{
graphics pipeline
rendering pipeline
렌더링파이프라인,rendering_pipeline =렌더링파이프라인,rendering_pipeline =,rendering_pipeline . 렌더링파이프라인 rendering_pipeline
{
graphics pipeline
rendering pipeline
} // graphics pipeline .....
graphics pipeline
graphics pipeline
graphics pipeline // rendering pipeline .....
rendering pipeline
rendering pipeline
rendering pipeline
![Ggl: Ggl:](/wiki/imgs/interwiki/ggl-16.png)
![Bing: Bing:](/wiki/imgs/interwiki/bing-16.png)
![NN: NN:](/wiki/imgs/interwiki/nn-16.png)
![Ggl: Ggl:](/wiki/imgs/interwiki/ggl-16.png)
![Bing: Bing:](/wiki/imgs/interwiki/bing-16.png)
![NN: NN:](/wiki/imgs/interwiki/nn-16.png)
//we
"In 소프트웨어공학,software_engineering,
a pipeline consists of a chain(체인,chain or 사슬,chain or 연쇄,chain?)
of processing elements (프로세스,processes 스레드,threads 코루틴,coroutines 펑션,functions, etc.),
arranged so that the 출력,output of each element is the 입력,input of the next;...
버퍼링,buffering { ... rel. 버퍼,buffer }도 중간에 가능.
중간에(사이에) 흐르는 정보는 often a 스트림,stream of 레코드,records, 바이트,bytess, or 비트,bitss, // record_stream bytestream bitstream
and the elements of a pipeline may be called 필터,filters;
this is also called the pipe(s) and filters 디자인패턴,design_pattern.
Connecting elements into a pipeline is analogous to 함수합성,function_composition."
"In 소프트웨어공학,software_engineering,
a pipeline consists of a chain(체인,chain or 사슬,chain or 연쇄,chain?)
of processing elements (프로세스,processes 스레드,threads 코루틴,coroutines 펑션,functions, etc.),
arranged so that the 출력,output of each element is the 입력,input of the next;...
버퍼링,buffering { ... rel. 버퍼,buffer }도 중간에 가능.
중간에(사이에) 흐르는 정보는 often a 스트림,stream of 레코드,records, 바이트,bytess, or 비트,bitss, // record_stream bytestream bitstream
and the elements of a pipeline may be called 필터,filters;
this is also called the pipe(s) and filters 디자인패턴,design_pattern.
Connecting elements into a pipeline is analogous to 함수합성,function_composition."
아래둘다있던데 뭐지?
![WpEn: WpEn:](/wiki/imgs/interwiki/wpen-16.png)
= https://en.wikipedia.org/wiki/Pipeline_(software)
= https://en.wikipedia.org/wiki/Pipeline_(software)